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Determinants of Mobile Apps in C++ Programming Course: A reviewed Literature

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dc.contributor.author Musyoka, Faith M.
dc.date.accessioned 2018-07-10T14:15:16Z
dc.date.available 2018-07-10T14:15:16Z
dc.date.issued 2017-10
dc.identifier.citation International Journal of Modern Computer Science (IJMCS), Volume 5, Issue 5, pp 26-28. en_US
dc.identifier.issn 2320-7868
dc.identifier.uri http://hdl.handle.net/123456789/1779
dc.description.abstract In recent times, the use of mobile applications (mobile apps) has become undeniable where it permits people perform thousands of tasks through the use of smartphones, tablets or other related devices. The purpose of the review is to identify the determinants of programmer acceptance of mobile application for programming in C++. While developing a mobile app, a developer should consider Technology Acceptance Model (TAM) indicators which include: Perceived ease of use, social influence, Perceived Behavioural control, and perceived usefulness. With the consideration of the indicators, there will be significant intent to practice programming with use of mobile applications. en_US
dc.language.iso en en_US
dc.subject Mobile Apps en_US
dc.subject Technology Acceptance Model en_US
dc.subject C++ Programming course en_US
dc.subject Google Play Store en_US
dc.title Determinants of Mobile Apps in C++ Programming Course: A reviewed Literature en_US
dc.type Article en_US


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